![]() ![]() doing the same thing, I know that constant braking is at least part of the experience.ĭespite the fact that this is Milestone S.r.l’s 6th release on current-gen consoles, the visuals in MXGP 2 look very dated. Maybe I’m just not that good at the game, but when I see others online, as well as the A.I. ![]() There’s just so much braking required to stay on the course. Even after modifying and improving my bike to where it felt great, the races felt too stop and go. One of the questions I always ask with sports sim is at what point does the quest for realism interfere with the ability to have fun? With MXGP 2, it sometimes feels like the realism could have been turned down a notch so that the game was a little more enjoyable. There are so many advance techniques that are needed to win (clutch, scrub, etc.) that letting players learn these through a tutorial would have been a huge benefit. It also doesn’t help that there isn’t an interactive tutorial, only videos, which I think was a poor decision. It took me at least an hour of practice before I felt even close to comfortable racing against the A.I. Learning how to properly steer your bike was a severe lesson in trial and error for me. The realism comes at a price, though, as the racer can be absolutely brutal to get into. There’s nothing the studio can really do to help this, but I do think it’s worth pointing out. And when I did find others, I was often stuck waiting in lobbies for events to wrap up. I tried playing online several times over the past weekend, and hit dead periods all three days. Rather, I’m concerned that the niche audience the game targets won’t be able to provide enough online support. ![]() My concern with the multiplayer does not, perhaps surprisingly, come from the netcode, which is pretty solid. With the exception of Real Events, Career and Time Attack, all of the modes found in the game can be played with other racers. I understand the limited amount of options a fully clothed character provides, but there’s nothing to really set yourself apart on the track.īesides the plethora of single-player options, MXGP 2 also features full online multiplayer. There’s a considerable amount of depth here, but the one thing I wish was included was better rider customization. Players can look forward to creating their own rider, and all of the challenge that comes from building a rookie into a champion.Īlong the way, they’ll get the chance to sign with new teams and sponsors, as well as acquire and modify motorcycles from several different manufactures. Fortunately, Milestone S.r.l knows a thing or two about the intricacies of the sport. ![]() Like any good sport sim, the Career mode needs to have enough depth to justify the time spent playing it. That’s already a pretty solid slate of modes, and we haven’t even gotten to the deepest one found in the game. The Monster Energy FIM MXON mode will also appeal to diehards more than casuals, as the nation-based competition will probably be more entertaining for those that actually know the history of the series. For the follower of motocross, the Real Events mode will be a particular highlight, as it lets you re-enact famous races and moments from the sport’s past. These events let players race on either MX2 or MXGP bikes in Time Attack, Grand Prix or Championship races across 22 distinct tracks. For those that are looking for straightforward racing, the MXGP and Stadium Series events are where you will want to go. Right from the get go, you’ll notice that MXGP 2 gives players a smorgasbord of single-player options. ![]()
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